Color-Mixing Simulation
Design Document
Tools Used: Sketch. Research Databases (APAPsycNet, Science Direct, Google Scholar, etc.).
Elements: Simulation Design. Stakeholder Presentation.
View DocumentProject Overview
I, along with my collaborator, ideated and concept designed a Color-Mixing Simulation due to lack of entry-level art simulations for that engages young learners in the fundamental topic of colors. After the initial concept design, I fully authored a comprehensive design document for stakeholders to view.
Design Components
- Ideation and construction of concept art around needs assessment and animation art
- Evidence-Centered Design applying cognitive, motivational, and emotional learning theoretical constructs for design rationale
- Human-Centered Design around pre-operational learners (ages 3-8)
- Low-Fidelity Prototypes (Wireframe, Storyboard)
- Player experience and incremental level design structured around learning objectives and the concept of apprenticeship
- User interactions simulating embodied movements of artists
- Universal Design and accessibility around low dexterity user persona